![firestorm viewer 64 bit firestorm viewer 64 bit](https://i.ytimg.com/vi/W96-QLGJtGc/maxresdefault.jpg)
There are also reports of other games suddenly showing the same kind of issue, all using OpenGL apparently: Personally, I experienced this issue twice already in a single day after I installed KB317698 but only after a random time and number of task switches. When this happens appears to be rather undeterministic - for some people it already happens right at the first task switch, for others after a random amount of time and task switches.įurther details (including system specs of users affected) can be obtained from our issue tracker at What happens exactly is, that for many users simply switching from our program to some other (program loses focus) and then switching back results in a drastic drop in frames per second, whereas scenes previously rendering perfectly fine are suddenly rendered
![firestorm viewer 64 bit firestorm viewer 64 bit](https://i0.wp.com/blog.nalates.net/wp-content/uploads/2019/07/Bumrose2019-07_002.jpg)
In the middle of the OpenSim Tab you will see the Grid Manager. Version: 32/64-bit: Grids: Havok: Level of Support: Download: Windows 64-bit : 64-bit only : SL only Full Release : Firestorm Release 6.1 64 bit Windows Setup.exe MD5 Checksum. Click on Viewer at the top left of the viewer, then click on Preferences. Firestorm Viewer is certified to be free of viruses and malware.
Firestorm viewer 64 bit install#
Download & Install FireStorm OpenSim 64 bit version HERE - Do not use the FireStorm Second Life Havok Version 2.
![firestorm viewer 64 bit firestorm viewer 64 bit](https://counterearthgrid.com/images/images/viewers/Firestorm_2.jpg)
It turns out that all of these users are running Windows 10 and the issue started to arise after installing the latest Windows update KB3176938 (Windows Version 1607 Build 14393.105). Adding the Counter Earth Grid to Firestorm Viewer 1. They temporarily task-switched to a different program. Since a few days, we received several reports of users suddenly having severe performance issues using our program after I'm one of the developers for the Firestorm viewer () for accessing Linden Lab's Second Life using OpenGL.